DC - Winter Air
A cool, airy look with blue/cyan separation, pale highlights, fine grain and atmospheric bloom.
Cold Window Light
Before
After
I support audiovisual projects in building their final render, from grading to defining a coherent look, while integrating technical, artistic and production constraints.
My approach is grounded in understanding the complete pipeline, mastering color science and using dedicated tools to make decisions more reliable.
Each service is built around a rigorous color science pipeline. The scope adapts to the project.
Colour correction, shot balancing and global render consistency. Log/Display pipeline, DaVinci Wide Gamut, ACES, RED IPP2 or LUT-based depending on the project.
Creation or reproduction of looks from visual references, archive images or existing projects. Custom DCTL, reproducible PowerGrades.
Creation of tailored LUTs from real footage to prepare a shoot or validate a visual direction before the final shoot.
Colour space, gamma and workflow management. Automated CST, Log, HDR (PQ/HLG), RAW, ACES, broadcast and streaming deliverables.
Analysis and comparison tools to orient visual decisions quickly: MetaGrade, Look Engine, Nodal Tree Engine.
Custom LUTs, DIT support, coordination with the cinematographer for visual consistency from the shoot onward.
Four DCVisuals looks created for MagicGrade. Each preset contains five Before / After comparisons viewed one at a time.
A cool, airy look with blue/cyan separation, pale highlights, fine grain and atmospheric bloom.
Before
After
A bright, energetic look with richer colour density, stronger blues/cyans, fresh greens and warm highlights.
Before
After
A soft, natural look with gentle warmth, softened highlights, delicate bloom and fresh greens.
Before
After
A warm, organic look with autumnal density, soft bloom, subtle vignette and warm tonal separation.
Before
After
Combined technical and artistic approach: understanding of the complete production pipeline, from camera signal to deliverables.
Look reconstruction from references: analysis of existing images (films, series, archives) and reconstruction of the corresponding grade.
Pre-production LUTs from real footage: no generic LUTs, but transforms calibrated on your cameras and real conditions.
Dedicated tools for more reliable decisions: MetaGrade, Look Engine, Nodal Tree Engine, developed in-house for concrete production needs.
Multi-camera sources: experience across a wide range of cameras and log profiles (see below).
Native DWG pipeline, DCTL, PowerGrade, HDR, RAW.
MetaGrade for automated camera analysis, Look Engine for look management, Nodal Tree Engine for reproducible node architecture.
France, La Réunion, Italy. Remote via DaVinci project sharing, Blackmagic Cloud or travel for local projects.
These are the most frequent situations. If your need is not listed here, describe it directly.
Each step corresponds to a state of the grade, from the source signal to the final look. Click the steps to navigate.
I use and develop dedicated tools to structure and secure color workflows. I also integrate recognised tools from the Resolve ecosystem when relevant.
I prepare pre-production LUTs from footage samples coming from actual cameras, allowing teams to quickly visualise several rendering directions before the shoot or final grade.
Frequently handled cameras
Compare several renders of the same source.
Client review
"Highly professional work, meticulous attention to detail and intelligent listening. The result is beyond my expectations. I warmly recommend this high-level professional."
Describe your project, the format, the technical constraints and the desired visual direction. I reply within 48 hours with an initial estimate.